Monday, November 29, 2010

SPB

For more details about SPB stage 1 works please click here SPB

CAN Group members





AVE IDEA

This is the first time to publish blog for AVE here, below will include 7 parts for : ICA requirement, my basic idea, CG environment, characters, objective, research and timeline.

1 ICA requirement
Advanced Visual Effects (AVE) v1.0
ICA Assignment: ‘Cyclops Digital FX showreel’

Main Learning Outcomes
1. Extend the students' 3D visual effects knowledge.
2. Promote the construction of complex and multi-layered 3D visual and special effects.
3. Provide students with an opportunity to create a portfolio of industry standard work that demonstrates that they can complete difficult 3D visual and special effects.
4. Analyse, compare and contrast creative visual production problems.
5. Construct and design appropriate practical methods and solutions to industry acceptable standards.
6. Create imagery as specified in an industry standard brief to achieve a wide range of effects.
7. Appraise work-using language common to the industry.

In Detail:
Create a short piece of complex visual effects work over the course of an academic year between 20-25 seconds in length. You must design a piece of work which shows a person stood, perhaps trapped or struggling above a chasm, a huge hole, lift shaft, or terrifying drop. Work of this kind is featured in everything from pop promos to feature films.

2My basic idea for AVE (storyline)
The story will describes a girl`s beautiful dream, it’s a beautiful emerald dream, for where is an emerald forest, a peaceful, beautiful, harmonious, happy laughter and cheerful voices place. The girl dance, jump, fly, running for freedom and happiness with her swing (like angel`s). But suddenly, the swing is disappearing when the girl is flying play with the spirits. She begins to falling down rapidly, Then the girl wake up scared sit up with the alarm clock goes off. That`s just a beautiful dream.

3Characters
A: the actress for a beauty girl dressing like angel
B: the CG little beauty spirits.

4CG environment
An emerald forest with big trees, beautiful flowers, green lights flash and lots of little spirits. The feel of the forest is peaceful, beautiful, harmonious, happy laughter and cheerful voices place, it will let people feel it is an another world, far away from our life and world.

5Objective and Technical
 I want to make an excellent 3D visual effects work using my imagination and the ability of software use. And improve my ability of problem solved like, concept, technology, and communication and so on. For the software I will use maybe XSI,3DS MAX,VUE,BOUJOU,AE,PREMIRE,NUKE.
6Research
The environment of dream, forest
The tutorials: particles, compositing, vue, nuke, green screen.

FYP Specification

Final Year Project Specification

Name: Nana Guo
Student No: J9112050
Course: BA Computer Animation
Supervisor:
Sabrina Schmid

Project Title: Galeno&Genie

Idea

A businessman came back with an Aladdin lamp. He singing and dancing happily when he comes to the house. He thought Aladdin Genie could satisfy all his wishes and dreams. Like the Aladdin legend. He went to the bathroom took a shower before he rub and wish that he wants to get lots of money. He got a horror illusion. First he hardly rubbed the lamp. Then some smoke rushed out, and beat him so hard. He shook the lamp, just want to get rid of the smoke, but a mass fire came out burned his hair. He stepped on the lamp, and then the house began to shake and the floor into pieces. He feels frightened. Suddenly he wakes up and found he is faced to a mirror and brushing his teeth.

Project Objective

I will be producing a short animation film approximately 120-180 seconds
• To create a stylish and high level short animation film
• To practice my software skills and learn more production workflow.
• To learn more the knowledge of character animation and effects animation
The short animation will be used to show my ability in animation and demonstrate my knowledge of 3D software applications and production workflow.
The short animation will be designed to compete with other animators at international animation festivals.
The short animation will be used on my show reel and in my portfolio to help me find a good job.

Scope

• The shot animation duration 120-180 seconds
• 3D animation (finished product) with 2 characters and 2 scenes
• With a soundtrack
• The shot animation including : story development ,story outline, research, storyboard, character and scenes design, animatic, modeling, texture, rigging, animation, rendering, compositing, etc
• Software used: Photoshop, Toom boom storyboard, Soft image xsi, Z-brush, 3ds max, Vue, Premiere, After Effect



SCHEDULE

Schedule start: 27th October schedule ends: 4th of April

October
• Research and story
• Moodboard

November 
• Character and environment concepts
• storyboard and Animatic
• Modeling scene

December
• Modeling character and environment
• texture

January
•Rigging and texture
• Light setup

February
• Animation
 
March
• Rendering
• Video/sound editing
• Report

April
• Report
• Hand in 


The agreed final report size is to be 7,000 - 8,000 words