Monday, November 29, 2010

FYP Specification

Final Year Project Specification

Name: Nana Guo
Student No: J9112050
Course: BA Computer Animation
Supervisor:
Sabrina Schmid

Project Title: Galeno&Genie

Idea

A businessman came back with an Aladdin lamp. He singing and dancing happily when he comes to the house. He thought Aladdin Genie could satisfy all his wishes and dreams. Like the Aladdin legend. He went to the bathroom took a shower before he rub and wish that he wants to get lots of money. He got a horror illusion. First he hardly rubbed the lamp. Then some smoke rushed out, and beat him so hard. He shook the lamp, just want to get rid of the smoke, but a mass fire came out burned his hair. He stepped on the lamp, and then the house began to shake and the floor into pieces. He feels frightened. Suddenly he wakes up and found he is faced to a mirror and brushing his teeth.

Project Objective

I will be producing a short animation film approximately 120-180 seconds
• To create a stylish and high level short animation film
• To practice my software skills and learn more production workflow.
• To learn more the knowledge of character animation and effects animation
The short animation will be used to show my ability in animation and demonstrate my knowledge of 3D software applications and production workflow.
The short animation will be designed to compete with other animators at international animation festivals.
The short animation will be used on my show reel and in my portfolio to help me find a good job.

Scope

• The shot animation duration 120-180 seconds
• 3D animation (finished product) with 2 characters and 2 scenes
• With a soundtrack
• The shot animation including : story development ,story outline, research, storyboard, character and scenes design, animatic, modeling, texture, rigging, animation, rendering, compositing, etc
• Software used: Photoshop, Toom boom storyboard, Soft image xsi, Z-brush, 3ds max, Vue, Premiere, After Effect



SCHEDULE

Schedule start: 27th October schedule ends: 4th of April

October
• Research and story
• Moodboard

November 
• Character and environment concepts
• storyboard and Animatic
• Modeling scene

December
• Modeling character and environment
• texture

January
•Rigging and texture
• Light setup

February
• Animation
 
March
• Rendering
• Video/sound editing
• Report

April
• Report
• Hand in 


The agreed final report size is to be 7,000 - 8,000 words

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